Why BitScape is Taking a Bit


Hey everyone!


Sorry for the long time without any updates... I have been in a bit of a slump the past few months, so I haven't really had the motivation or energy to continue working on any of my projects. I'm pushing myself to make a come back though! So stay tuned... BitScape 1.1.0 is on the horizon, I promise! Hopefully within the next few weeks, depending on how much scope creep I want (lol).

With that out of the way, as I said above - BitScape's last major update (v1.1.0) is nearly here. It has been around 95% complete for a good bit of time now, but I still need to add some polish, and maybe a few more features. Please refer to my previous post here for some more details on what it may or may not have in it here.

As for my new project I mentioned... well that's taken a bit of a turn as well. I have been messing around with a few new ideas, so there isn't much to show - but if you are interested to see more, please follow me on bluesky!

Thanks everyone for being patient, and for all of the wonderful feedback and suggestions from both the players and my playtesters <3 I hope you have a wonderful week.


- FS

Get BitScape++

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